Introducing a scoring system for players’ convenience and visibility with their business relationship statuses.
“Nosotros take long believed that Survivors who requite a helping hand and proceed their attitudes positive should be recognized and honored, and rightfully and then, those who flame and quit should be punished. We tin can proudly announce that our vision is at present a reality.”
• Accounts that have been reported and verified to intentionally throw the game, AFK, force quit, or are verbally abusive volition have 1-4 points deducted, while frequent abusers will face extra score deduction.
• A perfect score unlocks valuable prizes, while a score lower than 90 suggests a ban from CS-Ranked, that lower than 80 suggests a ban from BR-Ranked.
• Playing games with adept behavior volition earn ane-2 credit points per game.
• Will be available 3/25 xi:00 GMT+8
Report System Improvements
Reporting is made more efficient, and report responses are more trackable
“Nosotros strive to go along a salubrious gaming surroundings in Free Burn, and we promise every thespian can participate in that. Nosotros believe that toxicity should not be tolerated anywhere within the game, hence we evangelize the following expansions.”
• You tin now written report another player in your match history page.
• You can now study another player in CS way scoreboards.
• Added new reasons for reporting.
• Optimized in-game mail service report response, now you can track your study progress.
In-Game Voice Conversation Reporting Feature
Now you may report inappropriate voice chat calls.
“We realized that when a toxic player decides to flame their teammates in voice chat, there’south not much their teammates can exercise beyond muting.Voice chat reporting feature is now available. Those who violate customs guidelines will face a VC mute penalisation, and a credit score reduction.”
• To protect your privacy, the detection will only have place if a written report is sent.
• Added a new feature to the current mute push where you can report selected thespian(s) on the spot.
• Once exact harassment is verified, the role player faces a mute punishment, and a credit score reduction.
Will be available iii/25 11:00 GMT+8
Get gratuitous Characters with LINK!
Players tin can obtain gratuitous Characters by playing games in any mode
“Every bit Characters and their skills have become a fundamental office of our gameplay, we’ve come to realize the importance of making Characters more than accessible. Now, all existing Characters are available through LINKfor complimentary! Say goodbye to paying for Characters!”
• Players may only link withi Grapheme at a time.
• There’south a limit to the LINK points players go per day.
• Players may give their LINK progress an extra boost with coins (limited per 24-hour interval).
• All Characters prior to this patch update will be included in the LINK system.
• Price cut in Character lvl-ups and skill slots unlockings:
• Reduced Character Fragments needed for leveling upwardly: (See in 1st form below)
• Reduced the costs for unlocking skill slots: (Encounter in second form below)
|Grapheme Fragments Needed Earlier & After|
|Leveling Upward||Electric current||Later on Patch|
|Costs for Unlocking Skill Slots Earlier & After|
|Unlocking skill slots||Current||After Patch|
|Slot 1||50 Diamonds/2,000 Coins||40 Diamonds/2000 Coins|
|Slot two||75 Diamonds/5,000 Coins||75 Diamonds/3750 Coins|
|Slot 3||125 Diamonds/ten,000 Coins||125 Diamonds/6250 Coins|
Shield of the team, lowers damage taken
“Kenta is your team’due south about reliable backup. When activating Swordsman’s Wrath, he puts the gun downwards and generates a shield before him. Teammates behind his shield will benefit from its fractional damage negation. Kenta is a great front-line Character, and volition be certain to aid your squad break through heavy fire. Remember to follow his footsteps!”
Swordsman’s Wrath forms a frontal shield of 5m width that reduces 50% weapon harm coming from the forepart. Lasts for 2/3/3.5/4/4.v/5s and resets after firing a shot. Cooldown: 210/200/190/180/170/160s
Disables enemy skills and interrupts their interaction countdowns.
“We reworked A124’south skill, giving dandy power to her power to interrupt. Any skills and countdowns will be stopped by her powerful skill zone. Run into those enemies hiding behind gloo walls and healing? Let’s give them a pleasant surprise! ;)”
Thrill of Battle:
Unleashes a 8m electromagnetic moving ridge that disables enemies’ skill activation and interrupts their interaction countdown. Lasts for twenty/22/24/26/28/30s. Cooldown: 100/xc/fourscore/70/60/50s.
Reload speed is no longer affected by gun types. SMG causes more damage when in its concluding shots.
“Nikita’due south performance was really held back by the limitation of gun types, so nosotros fabricated sure to freshen that up. We also increased her damage if using an SMG, making her last 6 shots extra powerful. An outstanding agent makes sure no bullet goes to waste.”
Reload speed increases by 14/xvi/eighteen/20/22/24%. For SMGs, the terminal 6 rounds of the prune deals ten/12/14/xvi/18/20% more damage.
Now blocks grenades and restores armor durability.
“Steffie’s skill no longer offered enough back up to her teammates. In this patch, we reworked her skill so that in her skill range, impairment from explosives is nullified, and armor durabilities are restored. Y’all can finally paint n’ protect with her! “
Create a 4m area that blocks throwables. Allies in the area will restore 10% armor immovability every second and ammo damage taken from enemies volition reduce by 10/12/14/16/18/20%. Lasts for 10/11/12/xiii/fourteen/15s. Cooldown: 115/110/105/100/95/90s. Effects practice not stack.
Faster move speed carrying shotguns.
“Caroline’s Motility Speed bonuses weren’t prevalent enough when affected by equipment. We buffed her in that regard, making her easier to gap close and initiate shut-ranged battles.”
When holding a shotgun, movement speed increases by 3/4/5/6/7/8% -> 6/7/8/ix/11/thirteen%
Wider vision after kills.
“We felt that Otho’s skill didn’t receive enough strategic accent. We extended his vision field, making it easier to perceive potential danger.”
After eliminating an enemy, the positions of other enemies inside 25/30/35/40/45/50m -> 25/35/45/55/65/75m of the elimination spot will be revealed. Info will be shared with teammates for 4s -> 6s.
Faster bleeding speed when knocking down enemies.
“We limited Rafael’southward skill to effect enemies shot past Snipers and Marksman Rifles simply, only increased its bleeding speed. A true killer ever goes under the radar.”
When using Snipers and Marksman Rifles, firing audio is silenced and successful shots tin can cause enemies to bleed twenty/23/27/32/38/45% -> 40/50/lx/70/80/90% faster.
Assistance-up speed and HP recovery increment.
“Thiva’south skill has been underwhelming for support players. Nosotros packed a bit more dial to his rescues, hoping to bring him dorsum into the meta.”
Rescue (help-upwards) speed increases past ten/xiii/16/19/22/25% -> 15/xviii/21/24/27/thirty%. Upon a successful rescue, the user recovers xv/20/25/xxx/35/40HP -> 25/30/35/40/45/50HP in 5s.
New Quadra Kill Blitheness
“Who’due south to say no to a 1000 effect for your marvelous ACE?”
– Enhanced the visual effects when executing a quadra.
New In-game Missions
“Tin’t find any enemies in sight? Don’t know what to do before the next zone compress? Have special in-game missions that put your stealth and skills to test. Complete these goals within the time limit and receive exciting rewards!”
– Hitting List missions: Buy from the Vending Machine using FF Coins. Eliminate target within time limit.
– Supply Run missions: Obtain for free on the map. Achieve specified location within time limit.
Ultimate Weapons Now Upgradable
“All Ultimate Weapons are upgradeable at present(3 stages) using the Upgrade Chip, except for airdrop ones.”
– Weapons upgradable via the Upgrade Chip:
Weapon and Balance
New Weapon: G36
New weapon bachelor.
“The new weapon G36, paired with the unique firing mode switch characteristic, offers an all-encompassing feel, sufficiently covering the needs for short-ranged and mid-ranged battles both.”
– Switch firing mode: G36 toggles betwixt Set on, short-ranged way and Range, mid-ranged manner
– Assault stats:
– Base Damage: 26
– Charge per unit of Fire: 0.096
– Magazine: xxx
– Range stats:
– Base of operations Damage: 33
– Rate of Fire: 0.15
– Magazine: xxx
Effective range adjusted.
“In this patch, we pushed for a clearer range differentiation among weapons, hoping to really emphasize their specialities. Do think to accept the changes into consideration when switching weapons. Let us all be weapon masters :D!”
– M4A1: Effective range -iv%
– SCAR: Effective range +5%
– M249: Effective range -3%
– FAMAS: Effective range -ii%
– XM8: Effective range +v%
– AN94: Constructive range +4%
– AUG: Effective range +half dozen%
– PARAFAL: Effective range +5%
– Kar98k：Gun switch time +20%
– UMP: Effective range -3%, movement speed when firing -10%, stability -7%
– MP5: Effective range -10%, damage +x%,
– VSS: Constructive range -15%
– MP40：Stability +15%, movement speed when carrying +15%, movement speed when firing +10%
– Thompson: Effective range -iii%
– Mini Uzi: Effective range -8%
– MAC10: Effective range -4%
– M1014: Effective range -16%, reload speed +thirty%
– M1873: Constructive range -fifteen%
– SPAS12: Effective range -eight%, reload speed +10%
– M1887: Constructive range -12%, damage +8%, movement speed when carrying +v%
– Magazine-seven: Effective range -15%, harm +iv%, stability +10%
– Charge Buster: Effective range -10%, impairment +5%
– M1887-10: Added new muzzle accessory slots
In-game Vibration Feedbacks Now Available
“Can’t tell whether y’all landed a shot or not in the boxing chaos? Try out our new vibration feature! Now you’ll be truly immersed in the intense boxing!”
– Players may toggle and customize vibrations in the settings page.
Custom Room Enhancements
New Features available in Custom Room.
“Ever wished for a faster-paced battle and hoped the zone would shrink quicker? Ever called for a rescue but teammates were preoccupied? New features are now available in custom room. Hit upward a couple of friends and get nuts!”
– Auto Revival characteristic now available in BR manner. When turned on, players with enough FF Coins will be automatically revived.
– Customize the harm and speed of the play zone in BR manner.
– Normal Room Cards now unlock CS Shop and item pricing customization features
Post-Game Results Enhancements
Post-game results page now displays more information and stats
“Harm and kills are not entirely indicative of a histrion’s contribution to the team. Starting from this patch, we are going to gradually innovate a collection of stats in your results folio, including simply not limited to: assists, knock-downs, heal, revives. We encourage players to switch roles in their teams, for every part is equally crucial to victory.”
– Post-game results page at present includes a data canvas for players wanting to accept a closer look
– Revive/Rescues/Assists/Knockdowns are only available in multiplayer mode
– Revive stats are simply available in BR way
Mail-Game Loot Enhancements
New post-game results folio
“We revamped the UI for your Memory Fragments and LINK status folio, making it easier for you to rail their progress. If you lot’ve collected enough Retentiveness Fragments and are ready for a level-up, simply click on the push button in the results page. We besides increased the overall drop rates of Memory Fragments, giving your Grapheme lvl-ups a scrap of a boost.”
– Post-game results page now shows your Memory Fragment progress
– Post-game results folio now shows your LINK progress
– Post-game results page now supports one-click Grapheme lvl-ups
– Driblet rates at present significantly increment with your first few games of the day
Resources Download Middle Expansions
Reworks in regards to web page layout and user experience
“Equally our game grows denser and richer, oversized packages have become an inconvenience for some players. In this patch, we uploaded various resources to our Download Eye, giving players the freedom to download per choice. Meanwhile, we re-organized our web page UI, making navigation far easier than before.”
– New web folio layouts
– Optimized notifications for DLC resources
– Moved the following resources to Download Center:
– Training Grounds
– Lone Wolf
– FF coins at present shows upward on HUD display in BR mode
– Your death location volition exist shown on map to permit y’all quickly get equipments later revival in BR mode
– Airdrop vending motorcar can be accessed from all angles
– Minimap now prioritizes the display of vending car revival points over player locations
– Optimized Healing Weapon interactions. Players may at present hands recognize low-health teammates, who will be blinking with a red light on your squad list
– The effectiveness of Healing Weapon reduces equally players are exposed to the play zone for a longer flow of time
– Exact number of stars for Primary is now shown in in-game scoreboards
– Player info displays longer in CS loading screen, also added a new loading screen to CS way
– Fixed a issues where players revive with gloo walls automatically in Preparation Grounds
– The invitation list now allows for alias to be added and edited
– Optimized the radar chart algorithm in personal info page, making information technology more reflective of the actor’south stats
– Optimized radar nautical chart algorithm in CS mode
– Events page can at present exist opened in preset teams page
– Optimized the animation in manner selection page
– CS Loving cup invitations now show up in the lobby
– Reduced the cost of pet level-ups
– Optimized matchmaking for shorter queue time